Flexible Color Picker

Flexible Color Picker

LaunchedJul 20196.9y

UpdatedJun 20224yAbandoned?

Ward Dehairs

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5.0
95 reviews total
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Price history

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Signals

Momentum (24h)+149 views
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Package size0.36 MB

AI Reviews Analysis

Editor's Cut

Pros

This asset is widely praised for being an exceptionally easy-to-use, free, and highly customizable solution that works out-of-the-box for most standard UI implementations. Developers appreciate its solid, well-organized codebase, which allows for straightforward integration into both screen-space and world-space UI systems. It is frequently cited as a time-saver that outperforms many paid alternatives, offering useful features like persistence options and a clean, intuitive setup that is accessible even to beginners.
An excellent, high-value free utility for rapid prototyping and simple UI needs, but professional developers should be prepared to refactor the codebase and manually patch shader/UI issues for production-grade or VR-specific projects.

Cons

The asset suffers from sparse documentation and a few recurring technical hurdles, such as the 'Static Mode' setting causing visual update issues and the default reliance on legacy Unity UI text instead of TextMeshPro. Advanced users report frustration with the internal architecture, noting that the layout is difficult to modify, the provided API functions can be inconsistent or buggy, and specific use cases—like VR rendering or complex color synchronization—require manual shader modifications or code overrides to function correctly.
Legacy Software: this asset was last updated 4 years since update. Verify compatibility before purchase.

Render pipelines

Built-in

Description

The Flexible Color Picker includes different sliders and UI elements that can be turned on or off as desired, including:


○ A preview of the selected color, with and without alpha


○ RGB Sliders


○ HSV Sliders


○ Alpha Slider


○ Hexadecimal input field


○ 2D HSV Slider


○ Options to change what is shown on the 2D Slider


Each slider will automatically update its displayed colors to show the user exactly which ones they can select with each slider.



The color picker asset is entirely flexible and compatible with Unity's UI features, including:


○ Turning off unneeded elements


○ Changing sizes, rearranging and moving elements individually


○ Switch between horizontal and vertical orientation for sliders


○ Compatible with transform scale and rotation, including automatic canvas scaling


○ NEW! Static mode avoids using custom shaders to ensure the FCP is compatible with any platform in any situation. Improves performance too


○ NEW! Support for multiple FCP instances


○ NEW! Support for world space and overlay canvas render modes


○ NEW! Builtin tools for saving/loading



The main script exposes a simple color value that you can integrate into your scripting as desired.