In-game Debug Console

In-game Debug Console

Launched Mar 2018 8.4y

Updated May 2026 2.6mo Active

yasirkula

5.0/5 · 6 recent reviews · rating steady
5.0
237 reviews total
See store for pricing tools

Price history

Tracked store price

No tracked price history is available for this asset yet.

No tracked price history is available for this asset yet.

Signals

Momentum (24h) +685 views
Recent Sentiment
5.0/5 · 6 recent reviews · rating steady
Package size 0.30 MB

Review Consensus

Editor's Cut

Pros

This asset is an exceptionally lightweight, plug-and-play solution that provides a robust in-game console for viewing logs and executing commands directly on target devices, effectively eliminating the need for tedious external debugging tools like Android Studio. It is highly praised for its ease of integration—requiring only a simple prefab drop—its active maintenance, compatibility with modern Unity versions, and its ability to handle complex command execution with autocomplete, all while being completely free and open-source.
This is an essential, industry-standard utility that every Unity developer should integrate into their project pipeline to drastically reduce build-time debugging friction.

Cons

The asset is overwhelmingly positive, with virtually no reported functional drawbacks, though there is a singular mention of potential compatibility issues when used in specific Google Cardboard VR environments.

Render pipelines

URP HDRP Built-in

Description

Introductory price.. Not! It will always remain Free. Grab it whenever you want!


About

This asset helps you see debug messages (logs, warnings, errors, exceptions) runtime in a build (also assertions in editor) and execute commands using its built-in console.


Features

- Can be minimized to a popup

- Can search specific logs with searchbar

- Allows registering custom commands to the console

- Supports logging logcat messages to the console on Android platform


Forum Thread | GitHub Page | Documentation | Demo | Discord


GitHub Sponsors ☕