
FPS AKM - Model & Textures
LaunchedJun 201610y
UpdatedJun 201610yAbandoned?
ChamferZone
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Signals
Momentum (24h)+242 views
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Package size118.47 MB
AI Reviews Analysis
Editor's Cut
Pros
This asset offers exceptional, AAA-grade visual fidelity and realistic texturing that rivals or exceeds many paid alternatives on the store. The mesh is clean, the pivot points are intelligently placed for animation, and the modularity of key components like the magazine and trigger makes it highly functional for standard FPS implementations. It serves as a perfect showcase of the developer's high-quality standards, providing professional-level art assets at no cost.
This is an industry-standard hero prop that provides unbeatable value, though it requires manual optimization and animation setup for production-ready integration.
Cons
The asset lacks built-in animations and LOD (Level of Detail) groups, which may necessitate additional work for developers targeting performance-constrained platforms like mobile. Some users have reported minor alignment issues with the iron sights, and the lack of extensive sub-module modularity means developers looking for deep weapon customization will need to manually slice the mesh to accommodate complex attachment systems.
Render pipelines
None flagged
Description
Triple A quality model and textures of the legendary AKM free to use for your FPS Unity project! If you like the quality of this weapon and you are in need for more, check out the “Ultimate FPS Weapons Pack” which got you covered with over 22 triple A quality modern weapons for your projects.
What's in it?
Brought to you by Senior 3D Artist Tim “chamferzone.com” Bergholz this free AKM is ready for you to make use of in any Unity project.
The intended use for these models and its textures are first person shooters. Polycount is equal to current generation games.
High resolution textures exported out of Substance Painter. Materials, meshes and texture names follow an easy to understand naming convention. Every element per weapon which requires animation has been detached and given the proper name. Each weapon material has the same name as the textures for it. You can downscale the textures from 4K to 2K or 1K depending on your needs but you'll get the highest resolution to decide for yourself.
Important note: Rig, animations, arms or sounds are not included! Weapon models and textures only.
Technical Details
Texture Size: 4096x4096
Physically-Based Rendering: Yes
Vertex Count AKM: 9568
LODs: None
Number of PBR Textures: 4 (Base Color, Metalness, Roughness, Normal, Ambient Occlusion)
Intended Platform: Desktop
Naming Conventions:
WPN_ = Weapon Mesh
WPNM_ = Weapon Material
WPNT_ = Weapon Texture
Contact:
In case of questions the best way to get in touch is to write a message through the official ChamferZone Facebook page. I'll get back to you as soon as I can.
https://www.facebook.com/ChamferZone
What's in it?
Brought to you by Senior 3D Artist Tim “chamferzone.com” Bergholz this free AKM is ready for you to make use of in any Unity project.
The intended use for these models and its textures are first person shooters. Polycount is equal to current generation games.
High resolution textures exported out of Substance Painter. Materials, meshes and texture names follow an easy to understand naming convention. Every element per weapon which requires animation has been detached and given the proper name. Each weapon material has the same name as the textures for it. You can downscale the textures from 4K to 2K or 1K depending on your needs but you'll get the highest resolution to decide for yourself.
Important note: Rig, animations, arms or sounds are not included! Weapon models and textures only.
Technical Details
Texture Size: 4096x4096
Physically-Based Rendering: Yes
Vertex Count AKM: 9568
LODs: None
Number of PBR Textures: 4 (Base Color, Metalness, Roughness, Normal, Ambient Occlusion)
Intended Platform: Desktop
Naming Conventions:
WPN_ = Weapon Mesh
WPNM_ = Weapon Material
WPNT_ = Weapon Texture
Contact:
In case of questions the best way to get in touch is to write a message through the official ChamferZone Facebook page. I'll get back to you as soon as I can.
https://www.facebook.com/ChamferZone