Ancient Grove - Tileset
Launched Jun 2026 4.1mo
Updated Jun 2026 4.1mo Active
Giant Grey
Price history
Tracked store price
Price history from $22.50 to $22.50 between Jun 25 – Oct 26, 2026. Latest price $22.50 (store sale). Marked events: Jun 25 full price, Jun 26 store sale, Jul 10 full price, Aug 27 store sale, Sep 10 full price, Sep 17 store sale, Sep 25 full price, Oct 22 store sale.
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Price change log 8
- Jun 25, 2026 Full price $22.50
- Jun 26, 2026 Store sale $22.50
- Jul 10, 2026 Full price $45
- Aug 27, 2026 Store sale $22.50
- Sep 10, 2026 Full price $45
- Sep 17, 2026 Store sale $22.50
- Sep 25, 2026 Full price $45
- Oct 22, 2026 Store sale $22.50
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Description
Create beautiful forest realms, winding rivers and ancient pathways in just a few clicks with Ancient Grove- Tileset, a handcrafted modular environment pack fully compatible with TileWorldCreator.
Designed specifically for rule-based world-building, this package includes a ready-to-use TileWorldCreator configuration and sample scene, allowing you to instantly generate a rich ancient grove forest maps.
Please note: TileWorldCreator is not included and must be purchased separately here on the Asset Store.
Website
TileWorldCreator
Features
- Includes three full set of tiles with variations
- Multiple objects and trees
- Optimized for seamless integration with TileWorldCreator's Dual-Grid workflow
- Supports both manual placement and procedural generation
- Sample scene to use with TileWorldCreator included
- Custom URP Shader-Graph shaders including a water shader.
Objects
- Trees
- Stones
- Stair
- Waterfall
- Wooden Bridge
- Boat
- Gravestones
- Cave entrance
TileWorldCreator Integration (requires TileWorldCreator)
The package includes a fully configured TileWorldCreator configuration file and sample scene.
The configuration automatically spawns environmental objects based on your painted cliffs, paths and rivers.
- Stairs are generated where paths require elevation changes to cliff level 1.
- Waterfalls are automatically placed along suitable river sections to cliff level 1.
- Cave entrances appear on predefined cliff formations to cliff level 2.
- Bridges are placed on path/river intersections.
Custom Shaders Included
Custom shaders made with Shader-Graph created specifically for the tileset:
- Custom URP Triplanar Shader Graph shaders for seamless tiling.
- Custom path shader.
- Custom water shader for rivers tiles.
- Custom leafs shader.
- Custom fog plane shader.