Realistic Bodycam FPS Controller
Launched Aug 2026 11d
Updated Aug 2026 11d Active
GummyStudios
Price history
Tracked store price
Price history from $10 to $10 between Aug 31 – Sep 11, 2026. Latest price $10 (store sale). Marked events: Aug 31 full price, Sep 1 store sale.
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Price change log 2
- Aug 31, 2026 Full price $10
- Sep 1, 2026 Store sale $10
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| Asset | ||||
|---|---|---|---|---|
| Current price |
$20.00
$10.00 |
$29.99 |
$50.00 |
$34.99 |
| Momentum (daily pageviews) | 2,470 | 1,352 | 907 | 481 |
| Rating | ||||
| Days since update | < 30 days | 4.3 months ago | < 30 days | < 30 days |
| Pipelines | URP | URP HDRP Built-in | URP | URP HDRP Built-in |
Render pipelines
Description
Realistic Bodycam FPS System is a complete first-person controller designed to deliver immersive, cinematic bodycam-style gameplay.
This package focuses on realism, responsiveness, and modularity, making it perfect for horror games, tactical shooters, and found-footage experiences.
KEY FEATURES
• Realistic bodycam camera movement with sway, roll, and inertia
• Advanced head bob and idle breathing system
• Free Look system (look around independently from movement)
• Multiple presets: Realistic, Cinematic, Extreme, Horror, Tactical, Found Footage
• One-click "Randomize Bodycam Feel" for quick variations
• Fully modular system (enable/disable each feature easily)
SHOOTING SYSTEM
• Raycast-based shooting system
• Weapon recoil + camera recoil
• Clean and optimized for performance
AUDIO SYSTEM
• Dynamic footstep system (walk and run with variation)
• Camera movement sound system
• Breathing and movement immersion ready
DESIGNED FOR
• Horror games
• Tactical FPS
• Bodycam-style experiences
• Found footage games
EASY SETUP
• Plug & play controller
• Simple inspector controls
• Fully customizable
COMPATIBILITY
• Unity 2021 and above
• URP compatible
This system is designed to be lightweight, flexible, and easy to integrate into any project.
Create immersive bodycam experiences in minutes.
Key features
• Fully written in C# (no visual scripting required)
• Uses Unity CharacterController for movement
• Modular architecture (each system can be enabled/disabled)
• Optimized for performance (no heavy calculations)
• Raycast-based shooting system
• Physics-based ground detection
• Audio system using AudioSource and AudioClips
• No external dependencies required
INCLUDED SYSTEMS
• Bodycam FPS Controller
• Camera motion system (sway, roll, inertia)
• Free Look system
• Preset system + randomizer
• Shooting system (recoil + camera kick)
• Footstep audio system (walk and run)
• Camera movement sound system
COMPATIBILITY
• Unity 2021.3 or higher
• Compatible with Built-in Render Pipeline and URP
• Works on PC (Windows)
FILE STRUCTURE
• Organized folder structure (Scripts, Editor, Audio, Prefabs, Demo)
• Clean and easy to navigate
CUSTOMIZATION
• All parameters exposed in Inspector
• Easy to tweak for different game styles
• Designed for quick integration into existing projects