PhysioBrush: Procedural Bone Physics & Jiggle Generator

PhysioBrush: Procedural Bone Physics & Jiggle Generator

Launched May 2026 5.2mo

Updated May 2026 5.2mo Active

Rip Vertices Studio

Recent trend data isn't available for this listing.
5.0
5 reviews total
$14.5 Regular $28.99 49.98% off tools

Price history

Tracked store price

May 22 – Oct 26, 2026

Price history from $20.29 to $14.50 between May 22 – Oct 26, 2026. Latest price $14.50 (store sale). Marked events: May 22 store sale, Jun 5 full price, Aug 26 store sale, Sep 10 full price, Oct 22 store sale.

Latest $14.50
Low $14.50
High $28.99
Points 144
Store sale Full price
$30.73 $26.24 $21.75 $17.25 $12.76 May 22 Aug 11 Oct 26

Hover or focus a point for sale details

Price change log 5
  • May 22, 2026 Store sale $20.29
  • Jun 5, 2026 Full price $28.99
  • Aug 26, 2026 Store sale $14.50
  • Sep 10, 2026 Full price $28.99
  • Oct 22, 2026 Store sale $14.50

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Momentum (24h) +462 views
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Package size 47.84 MB

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Days since update 5.2 months ago < 30 days < 30 days < 30 days
Pipelines
URP HDRP Built-in
URP HDRP Built-in
URP HDRP Built-in
URP HDRP Built-in

Render pipelines

URP HDRP Built-in

Description

PhysioBrush - Professional Physics Painting Solution

Stop Rigging. Start Painting.

PhysioBrush is a revolutionary tool for Unity developers that turns the tedious process of rigging hair, tails, and dynamic accessories into a fast, artistic workflow. Instead of manually placing bones and configuring joints, simply paint the desired physics areas directly on your mesh.

PhysioBrush analyzes your mesh volume and automatically generates a high-performance physical bone structure that integrates perfectly with your character.

🌟 Key Features

  • Artist-Friendly Painting: Use the intuitive brush tool to define physics influence. No more fighting with vertex weight tables!
  • Instant Bone Generation: Automatically creates optimized bone chains with pre-configured joints and rigidbodies based on your painted weights.
  • Centroid Slicing Algorithm: Advanced volume analysis ensures bones are placed perfectly in the center of your mesh (ideal for thick tails and braids).
  • 4 Specialized Physics Types:Hair: Lightweight chains for strands and ponytails.
    Tail: Heavy-momentum physics for smooth, organic tail movement.
    Jiggle: Simple 2-bone spring physics for muscles and accessories.
    Cloth (Bone-Based): A high-performance alternative to traditional cloth simulation, offering better stability and rig integration.
  • Auto-Collision Generator: Automatically generates limb and body colliders by analyzing your character's original rig weights.
  • Non-Destructive Workflow: Change parent bones, adjust curvature, or refine painting at any time without breaking your setup.

🚀 Technical Excellence

  • Multi-Pipeline Support: Fully compatible with Built-in, URP, and HDRP.
  • SRP Agnostic: Custom shaders ensure consistent visual feedback across all render pipelines.
  • High Performance: Optimized bone-based engine that handles hundreds of dynamic strands with minimal CPU impact.
  • Prefab Friendly: Easily share settings across multiple characters or create unique variations using ScriptableObject-based presets.
  • Stability First: Built-in protection against mesh "exploding," hierarchy desync, and jitter.

📦 What’s in the Box?

  • PhysioBrush Core Editor Window.
  • Physical Bone Engine & Runners.
  • Automatic Body Collision Generator.
  • Comprehensive Documentation & Quick Start Tutorial.
  • Sample character setup.

Bring your characters to life in minutes, not hours.

Support: ripvertices96@gmail.com

Key features

Technical Details

  • Advanced Physics Engine: Powered by high-performance ConfigurableJoints and Rigidbodies for stable and predictable simulations.
  • Modular "Physics Islands": Support for multiple independent physics groups per character (Hair, Tail, Jiggle,Cloth).
  • Intelligent SRP Detection: Automatic shader switching and vertex color keyword management for HDRP/URP/Built-in heatmap visualization.
  • Non-Destructive Workflow: Features a "Pristine Rig" backup system that ensures your original source assets remain untouched and safe.
  • High-Performance Painting: Utilizes Spatial Hashing for O(1) vertex lookups, ensuring a lag-free painting experience even on high-poly meshes.
  • Native Unity Integration: Full support for Unity’s Undo/Redo system and clean hierarchy management with unique object prefixes (PB_).
  • Optimized for All Platforms: Lightweight enough for mobile performance while maintaining the fidelity required for high-end PC/Console titles.

https://sites.google.com/view/physiobrush/home?authuser=2

$14.5 $28.9949.98% off
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