Market Simulator - Game Creator 2

Market Simulator - Game Creator 2

LaunchedMay 20268d

UpdatedMay 20268dActive

68 Studios

Recent trend data isn't available for this listing.
Awaiting Ratings
$14 Regular $2030% offtemplates

Price history

Tracked store price

May 28 – Jun 5, 2026

Price history from $14 to $14 between May 28 – Jun 5, 2026. Latest price $14 (store sale). Marked events: May 28 full price, May 29 store sale.

Latest $14
Low $14
High $14
Points 9
Store sale Full price
$15.68 $14.84 $14 $13.16 $12.32 May 28 Jun 1 Jun 5

Hover or focus a point for sale details

Price change log 2
  • May 28, 2026 Full price $14
  • May 29, 2026 Store sale $14

Signals

Momentum (24h)+250 views
Recent Sentiment
Recent trend data isn't available for this listing.
Package size63.08 MB

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Current price
$20.00 $14.00
$49.00
$49.99
$59.00
Momentum (daily pageviews) 2509450410
Rating
Awaiting Ratings
5.0 / 5
Awaiting Ratings
5.0 / 5
Days since update < 30 days1.4 years ago< 30 days1.8 months ago
Pipelines
None
None
None
None

Render pipelines

None flagged

Description

Community Discord

Quick Install


Supermarket System – Game Creator 2 Template


This template provides a complete supermarket gameplay system built specifically for Game Creator 2, fully integrated with its modular architecture.


All product boxes are connected directly to the Game Creator 2 Inventory module, allowing developers to easily manage items using the familiar GC2 workflow. This makes the system flexible and easy to expand with custom items or mechanics.


Products stored inside delivery boxes can be restocked onto shelves, where NPC customers will browse and pick items. Once finished shopping, NPCs head to the checkout counter to pay for their purchases.


Customers can pay using cash or card:

  • Cash payments require the player to give the correct change.
  • Card payments require the player to enter the correct total on the card machine.

The system also includes a supply shop, where the player can purchase new products to restock the supermarket.

Main Features

  • Full integration with Game Creator 2 Inventory
  • Modular item boxes and shelf restocking system
  • NPC customers that pick products and go to checkout
  • Checkout system with cash and card payments
  • Change calculation gameplay
  • Card machine payment input
  • Supply store for purchasing new stock
  • Designed to be easy to modify and expand

Perfect for developers who want to quickly build shop, supermarket, or management-style gameplay using Game Creator 2.


This template must be installed using the Game Creator 2/Install tab after installing the dependencies. After installation, you must use updatescripts.unity to update the dependencies so that it works correctly, and then you can play the demo scene.


Dependencies

This asset requires the following:


Key features

This template was built using Game Creator 2 systems to ensure full compatibility and modularity. The project is structured so developers can easily modify, expand, or replace parts of the system using standard GC2 workflows.

Core Systems

Inventory Integration

  • Product boxes use the Game Creator 2 Inventory module
  • Items are standard GC2 inventory items
  • Supports stacking, item definitions, and inventory events
  • Easy to add new products through the Inventory database

Shelf Restocking System

  • Products stored in boxes can be placed on shelf slots
  • Shelves hold item references linked to the inventory system
  • NPCs can interact with shelves and remove items dynamically

NPC Shopping Behavior

  • NPC customers navigate the supermarket
  • Select shelves and pick available products
  • Maintain a shopping list internally
  • Move to the checkout once finished shopping

Checkout System

  • NPCs queue and interact with the cashier
  • Total price is calculated based on collected items
  • Two payment methods available:
    Cash – player must return the correct change
    Card – player inputs the total value into the card terminal

Change Calculation

  • Payment amount generated from NPC wallet range
  • System calculates the required change
  • Player accuracy can be used for scoring or penalties

Card Machine System

  • Numeric input interface
  • Validation of entered amount
  • Transaction confirmation system

Supply Shop

  • External shop where the player can purchase restock boxes
  • Items are delivered as inventory boxes ready to unpack
  • Easily expandable with new products

NPC AI

  • Built using Game Creator 2 Behavior / Actions / Triggers
  • Modular interaction points
  • Expandable customer logic

Customization

  • Add new products through the GC2 inventory database
  • Modify prices, shelves, and spawn systems
  • Extend NPC behavior using Game Creator 2 actions
  • Compatible with other Game Creator 2 modules

Included Systems

  • Product box system
  • Shelf stocking system
  • NPC shopping behavior
  • Checkout system
  • Cash payment mechanic
  • Card payment mechanic
  • Supply shop restocking