TENKOKU Dynamic Sky

TENKOKU Dynamic Sky

LaunchedApr 201511.1y

UpdatedMay 20206yAbandoned?

Tanuki Digital

4.8/5 · 6 recent reviews · rating rising
5.0
72 reviews total
See store for pricingtools

Price history

Tracked store price

No tracked price history is available for this asset yet.

No tracked price history is available for this asset yet.

Signals

Momentum (24h)+547 views
Recent Sentiment
4.8/5 · 6 recent reviews · rating rising
Package size116.43 MB

AI Reviews Analysis

Editor's Cut

Pros

This asset is widely praised for its exceptional visual fidelity, offering some of the most realistic sky, weather, and day/night cycle systems available on the Unity Asset Store. It is highly customizable, intuitive to set up via a simple prefab-drop workflow, and integrates seamlessly with popular tools like Gaia and Suimono. The developer is frequently highlighted for providing top-tier, responsive customer support, often delivering custom fixes or solutions to users within hours of a reported issue.
While visually stunning for small-scale projects, the heavy performance cost and unoptimized, legacy-focused codebase make this a risky liability for any professional production requiring high frame rates or modern rendering pipelines.

Cons

The primary drawback is significant performance overhead, with many users reporting heavy CPU usage, high draw calls, and substantial frame rate drops that make it unsuitable for lower-end hardware or large-scale open-world environments. The codebase is often described as messy and lacking adherence to modern software architecture principles, making it difficult for developers to modify or integrate. Additionally, the asset struggles with modern rendering pipelines like URP, lacks native VR support due to MSAA conflicts, and suffers from sparse or outdated documentation.
Legacy Software: this asset was last updated 6 years since update. Verify compatibility before purchase.

Render pipelines

None flagged

Description

Demo | Support | Forum | Documentation

Note: Requires Standard Unity Rendering System.

(May 2023) Notice To Potential Customers: Active development on this asset has been halted and therefore the price has been drastically reduced!

Tenkoku – Dynamic Sky brings completely dynamic high-fidelity sky and weather rendering to Unity developers.


Accuracy
- Complete 24hour day-night-year cycle
- True equinox & precession positioning
- Latitude and longitude adjustment
- Accurate sun, planet, and star positions
- Accurate lunar movement and phases

Lighting & Rendering
- Adjustable full scene lighting
- Volumetric lit atmosphere effects
- Multi-layer dynamic cloud formations
- Beautiful night sky rendering

Advanced Effects
- Ambient sound effects
- Advanced weather effects
- Lightning, thunder, and rainbow effects
- Aurora rendering based on latitude
- Partial, annular, and total solar eclipse

Useability
- Open codebase completely in C#
- Simple to setup and customize
- Easy-to-use custom interface

Compatibility
Tenkoku is compatible with the Standard Unity rendering system.
Scriptable Render Pipeline support (HDRP / URP) is not currently available.

Tenkoku is intended for Desktop and Console systems. Mobile targets are not supported.

Tenkoku is compatible with all modern versions of Unity (including Unity 2021.x, 2020.x, 2019.x, 2018.x, 2017.x, and Unity 5.x). Beta Unity releases are not officially supported.

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