
Survival Multiplayer Pro
LaunchedMay 20268d
UpdatedMay 20268dActive
Ignitive Labs
Price history
Tracked store price
Price history from $37.45 to $37.45 between May 28 – Jun 5, 2026. Latest price $37.45 (store sale). Marked events: May 28 full price, May 29 store sale.
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Price change log 2
- May 28, 2026 Full price $37.45
- May 29, 2026 Store sale $37.45
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Description
🌟 Survival Multiplayer Framework - Pro Edition 🌟
By Ignitive Labs
Kickstart your next multiplayer co-op survival game with a comprehensive, fully network-synced foundation! 🌐 Designed for scalability and ease of use, this asset provides all the core systems you need to build a robust survival experience. 🏕️ Complete with custom editor windows to streamline your workflow and minimize setup time. ⚡
🎮 Character Controller & Combat
Full-featured character controller with shooter weapons, melee weapons, player vitals (health, stamina, food, water), and per-weapon IK adjustment via a dedicated editor window — all network-synced out of the box.
🎒 Inventory System
Drag-and-drop inventory with a quick-access hotbar for fast item switching. Add new items effortlessly through the Item Database Window — no ScriptableObject editing required.
🏠 Modular Building System
Snap-based modular construction with full structural support validation. Includes interactable doors and windows, freely customizable piece sets, and network-synced saving to cloud or local storage.
⚒️ Crafting System
Tier-based crafting progression — craft anything and level up to unlock higher tiers. Add and manage recipes through the Recipe Database Window with zero code changes.
🪵 Resource System
Harvest resources from trees and rocks with animated feedback and network-synced state. Gathered materials flow directly into your inventory for crafting and building.
💾 Save System
Persistent save system supporting both cloud and local storage. Saves player data, inventory, built structures, resources, and environment state across sessions automatically.
📍 Marker & Ping System
World-space marker system with distance labels, off-screen directional indicators, and player pinging for interactables. Includes live player markers showing name and health in proximity.
🌦️ Weather & Day-Night Cycle
Server-authoritative day-night cycle with dynamic sunrise and sunset transitions. Supports multiple skybox assets and weather states (Clear, Cloudy, Rain, Storm) with smooth visual blending.
🌐 Full Lobby & Social System: Includes lobby creation, customized loading screens, text/voice chat (with proximity voice), friends lists, and flexible authentication (Unity Services, Steamworks, or custom backends).
🎯 Compatibility
- ✅ Unity Version: 6000.3 LTS+
- ✅ Render Pipeline: Built-in, URP, HDRP (skybox-agnostic weather system)
- ✅ Cinematics: Cinemachine 3.0
- ✅ Multiplayer: Unity Netcode for GameObjects | SteamWorks.net
- ✅ Input: New Input System (Gamepad & KBM ready)
- ✅AI-Friendly: Optimized for easy understanding and editing by AI agents.
📦 Supported Platforms
- Mobile: Android & iOS
- PC: Windows, MacOs, Linux
- Console: Nintendo (more coming)
- ❌ WebGL not supported yet
⚙️ Project Settings
- This asset includes custom ProjectSettings.
- It won’t overwrite your settings automatically.
- You’ll be prompted to import them manually if needed.
📜 Third-Party Usage
- Feather Icons by Google (MIT License)
- Unity Assets for demo use
- UAL 1 & UAL 2 Animation Library (CC0)
See the included Third-Party Notices.txt for details.
🛠️ Support
- Need help with setup, bugs, or updates?
- Feel free to contact us anytime:
- 📧 contact@ignitivelabs.net
- 🌐 Discord - https://discord.gg/59cFVYavpd
We’re happy to assist you!
Start your survival journey today with the most complete, professional-grade framework on the Asset Store.
Key features
⚙️ Networking
- 🟢 Built on Unity Netcode for GameObjects (NGO)
- 🟢 Server-authoritative architecture with client prediction
- 🟢 NetworkVariable synced state for all major systems
- 🟢 ClientNetworkTransform & ClientNetworkAnimator for responsive player movement
- 🟢 RPCs for combat, interactions, building, and pings
🖥️ Custom Editor Windows
- 📦 Item Database Window - Create items visually - zero ScriptableObject editing.
- 📐 Build Database Window - Define and configure modular building pieces
- 📜 Recipe Database Window - Add and edit crafting recipes with tier progression
- 🎯 Shooter IK Editor Window - Fine-tune per-weapon IK offsets -
- spine,
- head,
- hands in real-time
- 🤚 Item Pose Editor Window - Adjust held-item transforms per equipment slot
🧩 Architecture
- ScriptableObject-driven data pipeline — items, recipes, build pieces
- Handler pattern for equipment —
- ShooterWeaponHandler,
- MeleeWeaponHandler,
- ToolHandler,
- ConsumableHandler,
- ResourceHandler
- Modular system design — each system
- Inventory,
- Crafting,Building,
- Resources,
- Player Stats operates independently.
- 🔹 Interface-based interactions via Interactable / Pickable contracts
- 🔹 Two-Bone IK Solver with WeaponIKPreset profiles per weapon
- 🔹 Structural support graph for building validation and physics-based collapse
🎯 Compatibility
- ✅ Unity Version: 6000.3 LTS+
- ✅ Render Pipeline: Built-in, URP, HDRP (skybox-agnostic weather system)
- ✅ Cinematics: Cinemachine 3.0
- ✅ Multiplayer: Unity Netcode for GameObjects | SteamWorks.net
- ✅ Input: New Input System (Gamepad & KBM ready)
- ✅AI-Friendly: Thoroughly commented and structured code, optimized for easy understanding and editing by AI agents.
📦 Supported Platforms
- Mobile: Android & iOS
- PC: Windows, MacOs, Linux
- Console: Nintendo (more coming)
- ❌ WebGL not supported yet
🗂️ What's Included
- ✅ Full C# source code — no DLLs, fully extensible
- ✅ 5 custom editor windows for zero-code content creation
- ✅ Sample scene with lobby, spawning, and gameplay
- ✅ Modular prefab setup — plug into your own project
- ✅ ScriptableObject templates for items, recipes, and build pieces
- ✅ Documentation and setup guide


