Zombie

Zombie

LaunchedFeb 201511.3y

UpdatedOct 20196.6yAbandoned?

Pxltiger

5.0/5 · 3 recent reviews · rating rising
5.0
277 reviews total
See store for pricing3d

Price history

Tracked store price

No tracked price history is available for this asset yet.

No tracked price history is available for this asset yet.

Signals

Momentum (24h)+763 views
Recent Sentiment
5.0/5 · 3 recent reviews · rating rising
Package size10.03 MB

AI Reviews Analysis

Editor's Cut

Pros

This asset is widely praised for its high-quality modeling, professional-grade animations, and modular design that includes separated body parts for advanced features like dismemberment and ragdoll physics. It is exceptionally well-regarded as a free resource, offering a polished, lightweight, and easy-to-implement solution that serves as an essential prototyping tool for developers of all skill levels.
While an unbeatable free prototyping asset for beginners, its inconsistent rigging and shader compatibility issues make it a risky choice for production-grade projects requiring robust physics or high-performance mobile optimization.

Cons

Technical limitations include occasional rigging errors, such as improperly weighted limbs, and significant friction when integrating with custom shaders or specific render pipelines like URP. Users frequently report difficulties with physics implementation, specifically regarding collision detection and character grounding, while the lack of advanced animations—reserved for paid versions—and potential performance overhead on mobile devices can hinder production-ready workflows.
Legacy Software: this asset was last updated 6.6 years since update. Verify compatibility before purchase.

Render pipelines

None flagged

Description

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Zombie1 - 14 objects 4824tris
Zombie2 - 2 objects 4308 tris
Zombie3 - 1 object 4204tris

Animations:
-idle
-run
-run in place
-walk
-walk in place
-walk1
-walk1 in place
-attack
-falling back
-falling forward
Humanoid Rig
PBR material, 1024x1024 textures:
Albedo,Normal map,Metallic,AmbientOcclusion, Emission.