Modular Multiplayer FPS Engine (Mirror) (MMFPSE)

Modular Multiplayer FPS Engine (Mirror) (MMFPSE)

LaunchedDec 20232.5y

UpdatedJan 20264.4moActive

314 Arts

2.5/5 · 2 recent reviews · rating falling
5.0
103 reviews total
$60tools

Price history

Tracked store price

No tracked price history is available for this asset yet.

No tracked price history is available for this asset yet.

Signals

Momentum (24h)+955 views
Recent Sentiment
2.5/5 · 2 recent reviews · rating falling
Package size531.86 MB

AI Reviews Analysis

Editor's Cut

Pros

This asset is widely regarded as a comprehensive, feature-rich framework for multiplayer FPS development that significantly accelerates prototyping and production. Users frequently praise the clean, well-documented code architecture, the extensive library of pre-built game modes, and the highly active community and developer support available via Discord. It is considered an excellent value for the price, offering a robust foundation that is accessible to beginners while remaining flexible enough for experienced developers to customize.
While this is a powerful and time-saving foundation for multiplayer shooters, be prepared to spend significant time debugging integration issues and navigating a steep learning curve if you intend to move beyond the basic template.

Cons

Despite its popularity, the asset suffers from recurring technical hurdles, including complex setup processes for networking components like Photon and Mirror, and occasional out-of-the-box errors related to post-processing or AI navigation. Some users report frustration with 'spaghetti' code in specific modules, limited documentation for advanced features, and difficulty troubleshooting AI spawn logic or weapon hand-positioning. Reliance on Discord for support can be a bottleneck for users who prefer traditional forums or direct email assistance.

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Current price
$60.00
$39.90
$59.00
$60.00
Momentum (daily pageviews) 95504100
Rating
5.0 / 5
Awaiting Ratings
5.0 / 5
Awaiting Ratings
Days since update 4.4 months ago< 30 days1.8 months ago< 30 days
Pipelines
URPHDRP
None
None
None

Render pipelines

URPHDRP

Description

🚀 314 Arts’ Modular Multiplayer FPS Engine (Mirror Version)

Create your dream multiplayer FPS — faster, cleaner, and more powerful than ever.


Built from the ground up for multiplayer, the Modular Multiplayer FPS Engine (MMFPSE) is your ultimate toolkit for creating competitive or cooperative PVP first-person shooters in Unity — powered by Mirror Networking.


This isn’t another singleplayer controller ported to multiplayer.
It’s a purpose-built multiplayer foundation — tested, modular, and ready for production.


⚙️ Why Developers Love MMFPSE (Mirror)

Multiplayer-first architecture — designed for seamless online gameplay
Modular and extensible — swap, expand, or rewrite systems in minutes
Clean, abstract codebase — easily customize without breaking the core
Battle-tested — based on the same tech used in shipped titles
Mirror integration — fully compatible with Mirror Networking (import required from the Asset Store)
Free-to-start networking — works out of the box with Unity Game Services (Lobby + Relay)
(You can switch to any service you prefer — full flexibility.)


🔧 Expand Your Game with Add-ons

Add even more gameplay depth with official MMFPSE (Mirror) Add-ons:

🎯 Elimination Mode – Team vs Team, no respawn, multiple rounds
💣 Search & Destroy – Plant or defuse the bomb to win
🧟 Zombie Wave Survival – Fight endless waves of undead
Killstreaks (pending approval) – Reward skilled players with power-ups


🧩 Integrated Third-Party Assets

Everything you need — from local testing to full dedicated-server deployment.


🎮 Proven Results

Games powered by MMFPSE (PUN2 version) include:

  • Vengeance
  • Horror Legends
  • Viper Squad
  • Forget Mesa
  • NECROSIS: RECONFIGURATED
  • Puppet Master: The Game
  • Protocol: Children of War

Trusted by studios, indie devs, and hobbyists worldwide.


⚠️ Important: Beta Version

The Mirror version is currently in Beta.
It has been very stable in testing — but some edge cases may still appear.
If you find an issue, please report it to us on Discord so we can fix it quickly.

Your feedback helps us perfect the most advanced multiplayer FPS kit for Unity.


💬 Get Support & Join Our Community

Have questions? Need help setting up your first project?
Join our Discord and get direct support from the developer behind the kit.

👉 [Join the Discord – Get Help Instantly]


💡 Build Faster. Play Smarter. Launch Sooner.

With 314 Arts’ Modular Multiplayer FPS Engine (Mirror), you get the tools, structure, and flexibility to bring your multiplayer vision to life — without rebuilding the basics.

Stop coding from scratch.
Start building your FPS today.


Key features

🧠 Technical Details

The Modular Multiplayer FPS Engine (Mirror) gives you everything you need to build a complete, customizable multiplayer shooter — from core mechanics to advanced systems.
Every feature is modular, extendable, and production-ready.


🎯 Game Modes

  • Deathmatch
  • Team Deathmatch
  • Gun Game
  • Domination
  • Sandbox (Singleplayer + Co-op) – included by default
  • (Additional SP/Co-op modes available separately — keeping the base kit affordable)

All game modes include:
✓ Full bot support
Multi-team gameplay (more than two teams)
Singleplayer and Co-op interfaces


🔫 Weapon System

  • Raycast & Physical Bullet Shooting
  • Bullet Penetration
  • Fire Modes: Semi, Auto, Burst
  • Melee System
  • Grenades (Frag, Flashbang, Smoke)
  • Rigidbody Bullets (ideal for grenade launchers, usable for firearms too)
  • Left-Hand IK Support

🧍 Player Features

  • Advanced Movement System: Sprint, Run, Walk, Crouch
  • Swimming Mechanics
  • Dynamic Footstep System (texture-based sounds)
  • Stamina System
  • Player Model Customization Tool

⚔️ Gameplay Systems

  • Player Bots
  • Leveling & Unlocking System
  • Third-Person Mode
  • Assist System (kill assists, etc.)

🔥 Included Weapons

  • Assault Rifle (FAL)
  • Pistol (M1911)
  • Shotgun
  • Sniper Rifle (M40)
  • Frag Grenade
  • Flashbang
  • Smoke Grenade
  • Baseball Bat

🧭 UI & Interface

  • Input Remapping (using Unity’s new Input System)
  • Server Browser
  • Minimap
  • TextMeshPro Support (TMPro required)
  • Xsolla Integration – enable in-game microtransactions or weapon stores
  • Localization System – includes English & German (add your own with ease)

🌍 World & Environment Features

  • Ammo, Weapon & Health Spawns
  • Door System
  • Kill & Damage Zones
  • Combat Area Limits (Leaving-Zone Warnings)
  • Explosive Barrels

🧩 Core & Utility Systems

  • Event System – inject custom logic easily
  • Powerful Plugin System – add new modules without touching core code
  • Editor Tool for Player Models
  • Basic Statistics System
  • Optimized Object Pooling – for impacts, shells, and bullets