ARCADE: FREE Racing Car

ARCADE: FREE Racing Car

LaunchedJan 20206.4y

UpdatedApr 20224.1yAbandoned?

Mena

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5.0
74 reviews total
See store for pricing3d

Price history

Tracked store price

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Signals

Momentum (24h)+1354 views
Recent Sentiment
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Package size4.87 MB

AI Reviews Analysis

Editor's Cut

Pros

This asset is widely praised for its high-quality modeling, clean mesh topology, and excellent visual design, making it an ideal choice for prototyping or learning projects. It includes essential technical features such as pre-configured colliders, separate wheel components, and multiple color variants, which significantly streamline the implementation process for developers. The asset is lightweight, easy to import, and provides a professional-grade aesthetic that punches well above its weight class for a free resource.
An excellent, high-fidelity placeholder or learning tool that requires significant manual effort to integrate into a production-ready physics system.

Cons

The asset lacks built-in animation support and custom skinning options, which limits its utility for more advanced or production-ready projects. Some users have reported technical inconsistencies, specifically regarding the functionality of the included wheel colliders which can cause physics conflicts, while others have noted missing components in certain versions. The absence of a native controller script means developers must invest additional time in custom scripting to achieve functional vehicle movement.
Legacy Software: this asset was last updated 4.1 years since update. Verify compatibility before purchase.

Render pipelines

URPBuilt-in

Description

⚡ Complete your vehicle collection: ARCADE: Ultimate Vehicles Pack.


Technical details:


  • 1 racing car. 5 different colour variations.
  • Prefabs with/without colliders included.
  • Texture atlas (512px * 512px).
  • It works with any car controller.
  • Designed for third-person games and top-down games.

Any questions, please write me an email: contact@mena-assets.com


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Key features

Number of textures: 7.

Number of materials: 7.

Texture dimensions: 512px * 512px.

Polygon count: 5400 triangles per vehicle.

Number of meshes: 2.

Number of prefabs: 10.

UV mapping: Yes.

LOD: No.

Types of materials: Standard.