Living Birds

Living Birds

LaunchedMar 201412.3y

UpdatedJan 20188.4yAbandoned?

Dinopunch

5.0/5 · 4 recent reviews · rating rising
5.0
103 reviews total
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Price history

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Signals

Momentum (24h)+291 views
Recent Sentiment
5.0/5 · 4 recent reviews · rating rising
Package size32.19 MB

AI Reviews Analysis

Editor's Cut

Pros

The asset provides a high-quality, diverse collection of animated bird models and sound effects that effectively add life to outdoor environments. It is remarkably easy to implement for basic use cases, offers a solid framework for customization, and is provided entirely for free, making it an incredible value for developers looking to quickly populate scenes.
Treat this as a free source of decent 3D models and animations, but be prepared to gut and rewrite the entire legacy scripting architecture if you intend to use it in a professional, performant project.

Cons

The codebase is significantly outdated, relying on deprecated practices like SendMessage and FindObjectsWithTag, which leads to performance inefficiencies and frequent console errors in modern Unity versions. Users frequently report logic bugs, such as birds failing to land correctly or flying away prematurely, and the lack of modern optimization techniques like object pooling makes it unsuitable for high-performance or production-grade systems without substantial refactoring.
Legacy Software: this asset was last updated 8.4 years since update. Verify compatibility before purchase.

Render pipelines

None flagged

Description

Living Birds is a fully automated collection of realistic birds for any game. In less than a minute you can have singing, animated and fully AI driven birds in your game. Each bird is under 730 tris and includes 2 songs unique to its species. The system dynamically updates bird targets, spawning, unspawning, and all bird actions so you don't have to worry about anything.

NOW INCLUDING CROWS!

Webplayer Demo

Features:
-AI driven realistic birds
-New collision avoidence system
-7 species, 14 unique birdsongs
-Pause independent of Time.timeScale
-dynamic bird target loading/unloading
-730 triangle models