
NaughtyAttributes
LaunchedOct 20187.7y
UpdatedApr 20261.9moActive
Denis Rizov
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Signals
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Pros
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Render pipelines
Description
It expands the range of attributes that Unity provides so that you can create powerful inspectors without the need of custom editors or property drawers. It also provides attributes that can be applied to non-serialized fields, properties or functions.
Most of the attributes are implemented using Unity's CustomPropertyDrawer, so they will work in your custom editors. If you want all of the attributes to work in your custom editors, however, you must inherit from NaughtyInspector and use the NaughtyEditorGUI.PropertyField_Layout function instead of EditorGUILayout.PropertyField.
Resources
- Documentation
- GitHub Repository
Features
- Open Source
- Drawer Attributes
- Meta Attributes
- Validator Attributes