
Ornamental Flower Set
LaunchedOct 201312.7y
UpdatedApr 20251.2yAbandoned?
Game Asset Studio
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See store for pricing3d
Price history
Tracked store price
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Signals
Momentum (24h)+169 views
Recent Sentiment
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Package size5.78 MB
AI Reviews Analysis
Editor's Cut
Pros
This asset pack offers a high-quality, visually appealing collection of potted flowers and plants that are well-suited for stylized environments, mobile games, and decorative scene dressing. Users consistently praise the vibrant color palette, the variety of models provided, and the overall aesthetic quality, noting that the assets are easy to integrate and perform reliably across different project types.
An excellent, high-value free resource for rapid prototyping and stylized mobile projects, provided you do not require high-fidelity, production-grade assets.
Cons
The assets are primarily decorative and lack the technical complexity or advanced features required for high-end, AAA-grade production environments. While they are excellent for hobbyist projects, school demos, and simple mobile titles, they are not intended for professional-grade, high-fidelity scenes that demand complex shaders or intricate geometry.
Render pipelines
None flagged
Description
With beautiful vivid colors this set includes 5 types of flowers and 2 flower stands.These flowers bring a colorful atmosphere to any room.
Demo
Website
Models:
Petunia
- Polycount: LOD0: 2148, LOD1: 909
- Materials: 2
- Texture Size: 512 x 512 (Color/Normal), 1536 x 256 (Environment)
- Textures: 3 (1 Color, 1 Normal, 1 Environment)
Million Bell
- Polycount: LOD0: 1243, LOD1: 601
- Materials: 2
- Texture Size: 512 x 512 (Color/Normal), 1536 x 256 (Environment)
- Textures: 3 (1 Color, 1 Normal, 1 Environment)
Sun Venus
- Polycount: LOD0: 1952, LOD1: 616
- Materials: 2
- Texture Size: 512 x 512 (Color/Normal), 1536 x 256 (Environment)
- Textures: 3 (1 Color, 1 Normal, 1 Environment)
Azzurro
- Polycount: LOD0: 2998, LOD1: 764
- Materials: 2
- Texture Size: 512 x 512 (Color/Normal), 1536 x 256 (Environment)
- Textures: 3 (1 Color, 1 Normal, 1 Environment)
Fiorina
- Polycount: LOD0: 2620, LOD1: 912
- Materials: 2
- Texture Size: 512 x 512 (Color/Normal), 1536 x 256 (Environment)
- Textures: 3 (1 Color, 1 Normal, 1 Environment)
Flower Stand (short)
- Polycount: LOD0: 1572, LOD1: 796
- Materials: 2
- Texture Size: 512 x 512 (Color/Normal), 1536 x 256 (Environment)
- Textures: 3 (1 Color, 1 Normal, 1 Environment)
Flower Stand (tall)
- Polycount: LOD0: 1548, LOD1: 790
- Materials: 2
- Texture Size: 512 x 512 (Color/Normal), 1536 x 256 (Environment)
- Textures: 3 (1 Color, 1 Normal, 1 Environment)
*LOD0 and LOD1 models have been prepared.
*If you are using the Level of Detail feature, the model will change automatically depending on the distance from the camera. (Unity Pro only)
Demo
Website
Models:
Petunia
- Polycount: LOD0: 2148, LOD1: 909
- Materials: 2
- Texture Size: 512 x 512 (Color/Normal), 1536 x 256 (Environment)
- Textures: 3 (1 Color, 1 Normal, 1 Environment)
Million Bell
- Polycount: LOD0: 1243, LOD1: 601
- Materials: 2
- Texture Size: 512 x 512 (Color/Normal), 1536 x 256 (Environment)
- Textures: 3 (1 Color, 1 Normal, 1 Environment)
Sun Venus
- Polycount: LOD0: 1952, LOD1: 616
- Materials: 2
- Texture Size: 512 x 512 (Color/Normal), 1536 x 256 (Environment)
- Textures: 3 (1 Color, 1 Normal, 1 Environment)
Azzurro
- Polycount: LOD0: 2998, LOD1: 764
- Materials: 2
- Texture Size: 512 x 512 (Color/Normal), 1536 x 256 (Environment)
- Textures: 3 (1 Color, 1 Normal, 1 Environment)
Fiorina
- Polycount: LOD0: 2620, LOD1: 912
- Materials: 2
- Texture Size: 512 x 512 (Color/Normal), 1536 x 256 (Environment)
- Textures: 3 (1 Color, 1 Normal, 1 Environment)
Flower Stand (short)
- Polycount: LOD0: 1572, LOD1: 796
- Materials: 2
- Texture Size: 512 x 512 (Color/Normal), 1536 x 256 (Environment)
- Textures: 3 (1 Color, 1 Normal, 1 Environment)
Flower Stand (tall)
- Polycount: LOD0: 1548, LOD1: 790
- Materials: 2
- Texture Size: 512 x 512 (Color/Normal), 1536 x 256 (Environment)
- Textures: 3 (1 Color, 1 Normal, 1 Environment)
*LOD0 and LOD1 models have been prepared.
*If you are using the Level of Detail feature, the model will change automatically depending on the distance from the camera. (Unity Pro only)