
Sun Temple
LaunchedApr 20188.1y
UpdatedJan 20197.4yAbandoned?
Sandro T
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Price history
Tracked store price
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Signals
Momentum (24h)+410 views
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Package size700.63 MB
AI Reviews Analysis
Editor's Cut
Pros
This asset is widely considered a benchmark for quality on the Unity Asset Store, offering exceptional artistic detail, high-fidelity textures, and a massive, immersive environment that rivals premium paid products. Its generous availability as a free resource makes it an invaluable tool for indie developers, providing a high-quality Mediterranean-style setting that is visually stunning and highly optimized for the Built-In Render Pipeline.
While the visual quality is world-class, the technical debt and lack of modern pipeline support make this a 'look-but-don't-touch' asset for professional production environments unless you have the expertise to perform a complete shader and script refactor.
Cons
The asset is severely hampered by its reliance on an outdated Built-In Render Pipeline, causing significant 'pink shader' issues and broken visuals for users on URP or HDRP. It suffers from persistent compilation errors due to namespace conflicts in the included Post-Processing stack, requiring manual script patching and complex shader conversion workarounds that are inaccessible to novice users.
Render pipelines
None flagged
Description
A Large environment with temple and it's surrounding areas - gardens, living quarters, towers, study areas and various other buildings and structures, including walkable interiors filled with props.
Standalone Build (71.7 MB) with first-person camera and FPS counter.
Features and Specifications:
- 200 + prefabs of structural and architectural modules
- 160 + props of manmade objects, 210 including natural formations and decals
- 22 prefabbed buildings with fully decorated interiors and intact hierarchy for user customizability
- "Hollow" versions of those buildings for cases where no interiors are needed
- PBR-based vertex blend shader with user controllable transitions, blend masks and color tint modifier for material variations
- Large demo scene, showing everything in action
* Not designed for mobile devices
Standalone Build (71.7 MB) with first-person camera and FPS counter.
Features and Specifications:
- 200 + prefabs of structural and architectural modules
- 160 + props of manmade objects, 210 including natural formations and decals
- 22 prefabbed buildings with fully decorated interiors and intact hierarchy for user customizability
- "Hollow" versions of those buildings for cases where no interiors are needed
- PBR-based vertex blend shader with user controllable transitions, blend masks and color tint modifier for material variations
- Large demo scene, showing everything in action
* Not designed for mobile devices