Fantasy landscape
Launched Nov 2017 8.6y
Updated Mar 2024 2.3y Abandoned?
Pxltiger
Price history
Tracked store price
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No tracked price history is available for this asset yet.
Signals
AI Reviews Analysis
Editor's Cut
Pros
Cons
Render pipelines
Description
Objects are made in hand-painted style
The resource is suitable for first-person and third-person games or top-down
Key features
15 trees FBX:
3 birch, 4 deciduous, 3 oak, 3 pine, 2 willow trees (678-1872 tris).
Bark and leaves use
Nature/TreeSoftOcclusion shader
Trees prefabs with capsule collider
Textures .tga diffuse bark 2048x2048, leaves 1024x1024 with alpha channel.
30 Terrain details objects:
9 flowers, 4 grass, 5 mushrooms, 5 plants,
3 ferns, rye, stone, sunflower, bush.
The grass is made as a detailed mesh(grass).
All details objects use one atlas texture .tga 2048x2048 32bit; vertex alpha for correct bending during the wind.
Objects:
-3 houses (1262,1564,710 tris) with collision models
-3 wooden houses with the interior (LODs, collision models)
-Tavern with the interior (LODs, collision models)
-Tavern props (food,furniture, barrels etc.)
-Town wall (entrance,2 wall tower, 2 wall parts,props, gates)
-Wooden town wall
-Windmill
-4 carts with 3LOD's.
-3 rocks (658,492,514 tris)
-3 stones with 3LOD's.
-2 stumps with 3LOD's
5 terrain textures grass, road, rock, soil, stones
2048x2048
bark, leaves, plant, terrain textures (grass, road)
Demoscene:
Color Space Gamma
Terrain 1000x1000, Material Default-Terrain-Diffuse.